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Oct 29 2009, 08:41 AM
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Master MasterMember No.: 18,252 Joined: 29-October 09 Posts: 422 --> From: Gensokyo RPG Maker Level: Master Class Title: Scripter, Eventer, Mapper, Manager of Club Ibuki, Suika's greatest lover. Country: ![]() |
VX to XP Animation Converter Version: 1.0 Author: Kread-EX Introduction This script makes animations created with RMVX useable with RMXP. "What the point ?", you might ask. Well, I had to make this for my own use, so I release it in case others need it. Basically, RMVX animations use 2 bitmap files which is great. If you have animated battlers with a lot of special moves, you might end up with tons of bitmap files to bloat your project's size. In that case, you can create animation data in RPG VX and convert them to the XP format. Script
VX_XP_Animation_Converter.zip ( 549.45k )
Number of downloads: 49Installation 1 - Download the script and paste it just above Main. 2 - Make your animation file with RPG Maker VX. 3 - Create a backup for all your animation files, you never know what might happens. 4 - Locate the file named "Animations.rvdata" in the "Data/Animations/" folder of your VX project and paste it in your XP project folder. 5 - Run your RMXP game executable from the editor. 6 - Copy the resulting "Animations.rxdata" file into the "Data/Animations/" folder of your XP project. 7 - Although you won't see the result in the editor, both bitmaps will be loaded by the game. Disclaimer This script is not designed to be widely used. I just know that 99% of people won't use it. It's normal. I made it for me in the first place, but you never know if someone might need it. Terms and Conditions None, really. I don't mind this to be ditributed anywhere you want, as long as you don't claim it as yours. This post has been edited by Kread-EX: Mar 13 2010, 06:26 AM |
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Lo-Fi Version | Time is now: 10th September 2010 - 12:23 AM |