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Danny
post Oct 19 2015, 02:22 PM
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Last week, I got to meet CA users Kumo and Akoya. It was 12 hours of driving for approximately 30 minutes of conversation in their humble kitchen where we discussed our current lives, game making, and CreationAsylum. It was absolutely worth it and I am grateful that this small corner of the Internet brought us together so many years ago.
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InFecTioN
post Oct 24 2015, 05:30 PM
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I've got RPG Maker MV, and It's a bit of a culture shock on how different it is. It's the same as VX Ace for the msot part but the Plugins are a bit weird to work with. I prefer the old script editor over the new system I think.




Check out my Live stream! Currently Playing: Final Fantasy Tactics!





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thebangzats
post Oct 25 2015, 12:38 AM
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QUOTE(InFecTioN @ Oct 25 2015, 05:30 AM) *
I've got RPG Maker MV, and It's a bit of a culture shock on how different it is. It's the same as VX Ace for the msot part but the Plugins are a bit weird to work with. I prefer the old script editor over the new system I think.

I also pre-ordered but have yet to open it since I've been swamped. Planning to do anything with it?
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Danny
post Oct 25 2015, 12:45 AM
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I downloaded the trial for RPG Maker MV to realize that it was only for Windows. From what I'm reading on other forums, the OS X trial is only available for Steam, so I guess it's time for me to go get Steam. :)
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InFecTioN
post Oct 26 2015, 06:29 PM
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QUOTE(thebangzats @ Oct 25 2015, 01:38 AM) *
QUOTE(InFecTioN @ Oct 25 2015, 05:30 AM) *
I've got RPG Maker MV, and It's a bit of a culture shock on how different it is. It's the same as VX Ace for the msot part but the Plugins are a bit weird to work with. I prefer the old script editor over the new system I think.

I also pre-ordered but have yet to open it since I've been swamped. Planning to do anything with it?


Well I have a project on VX Ace that I've spent the last year and a half just making maps for. I might transfer it all to MV once I can get all of the features I had created in VX ace to work in MV




Check out my Live stream! Currently Playing: Final Fantasy Tactics!





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InFecTioN
post Oct 29 2015, 09:56 PM
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Well after playing with ti for a while, MV isn't that great. It has some nice new features, but ultimately I still prefer XP and Vx Ace




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Massampage
post Nov 6 2015, 06:46 PM
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I gave it a shot. I like the character gen. Is that in any of the previous ones or new?





SOILER:

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VonDoggy
post Nov 9 2015, 10:33 AM
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Oh hey! I'm back! Haven't tried MV yet, but as part of the STEM Club I advise at the school I teach at, I'm using XP to teach game development. Would MV be a good teaching tool?



It is truly amazing how long the internet will keep some images alive.
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Massampage
post Nov 9 2015, 07:56 PM
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Awesome, this shit still works. Awesome, I'm still obnoxious as I was when i was 16.





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SweetPoet
post Nov 12 2015, 10:39 PM
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You mean you haven't gotten better at it with age, Mass? :P


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DerVVulfman
post Nov 23 2015, 10:31 PM
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Hey, guys. Just wanna give you guys a heads up on it being Spammer-Season. If you click the 'new posts' button here and find nothing, it's bound to be a deleted spam post. At my regular haunt, I locked out a few IP addresses from the same hosts in the Ukraine.

Let's be on the lookout for our old haunt and protect it from these nuisances.


Oh.... I'm not a fan of RMMV. :P




I support only the OFFICIAL ENGLISH version of RMXP.
Translations such as Postality Knights are not supported.


Up is down, left is right and sideways is straight ahead - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)



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InFecTioN
post Nov 27 2015, 09:56 PM
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QUOTE(Massampage @ Nov 6 2015, 06:46 PM) *
I gave it a shot. I like the character gen. Is that in any of the previous ones or new?



It's in VX Ace as well. the VX Ace one doesn't generate battler sprites though




Check out my Live stream! Currently Playing: Final Fantasy Tactics!





Learn how to make your games better Here

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Danny
post Jan 20 2016, 12:47 PM
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QUOTE(Danny @ Jun 18 2015, 03:44 PM) *
I'm tinkering with making an engine (of sorts) in my spare time that is inspired by RMXP's RGSS library because I'm fond of it.

To update, this project became a reality, and effectively became my first "completed" game to date! The team that worked on it (an artist, one other programmer, and me) demoed it at a dance game tournament this past weekend (we played it on the arcade dance game machine itself) and it was well received.

There's some rough video here but we're hoping to have a better video edited and put together soon. (The screen is fairly washed out in the video I linked to and you can't read any of the onscreen text.)

Finally, when the formal public release is ready in the next week or two, I'll share it here. We're hoping to have it translated into a few different languages before then. mood_happy.gif

This post has been edited by Danny: Jan 20 2016, 12:48 PM
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